sbatch
to submit jobs==
The command to submit a job is [https://slurm.schedmd.com/sbatch.html sbatch
]:
#SBATCH
and must precede all executable commands. All available directives are described on the [https://slurm.schedmd.com/sbatch.html sbatch page]. Our policies require that you supply at least a time limit (--time
) for each job. You may also need to supply an account name (--account
). See [[#Accounts and projects|Accounts and projects]] below.
You can also specify directives as command-line arguments to sbatch
. So for example,
$ sbatch --time=00:30:00 simple_job.sh
will submit the above job script with a time limit of 30 minutes. The acceptable time formats include "minutes", "minutes:seconds", "hours:minutes:seconds", "days-hours", "days-hours:minutes" and "days-hours:minutes:seconds". Please note that the time limit will strongly affect how quickly the job is started, since longer jobs are [[Job_scheduling_policies|eligible to run on fewer nodes]].
Please be cautious if you use a script to submit multiple Slurm jobs in a short time. Submitting thousands of jobs at a time can cause Slurm to become [[Frequently_Asked_Questions#sbatch:_error:_Batch_job_submission_failed:_Socket_timed_out_on_send/recv_operation|unresponsive]] to other users. Consider using an [[Running jobs#Array job|array job]] instead, or use sleep
to space out calls to sbatch
by one second or more.
=== Memory ===
Memory may be requested with --mem-per-cpu
(memory per core) or --mem
(memory per node). On general-purpose (GP) clusters, a default memory amount of 256 MB per core will be allocated unless you make some other request. On [[Niagara]], only whole nodes are allocated along with all available memory, so a memory specification is not required there.
A common source of confusion comes from the fact that some memory on a node is not available to the job (reserved for the OS, etc.). The effect of this is that each node type has a maximum amount available to jobs; for instance, nominally "128G" nodes are typically configured to permit 125G of memory to user jobs. If you request more memory than a node-type provides, your job will be constrained to run on higher-memory nodes, which may be fewer in number.
Adding to this confusion, Slurm interprets K, M, G, etc., as [https://en.wikipedia.org/wiki/Binary_prefix binary prefixes], so --mem=125G
is equivalent to --mem=128000M
. See the Available memory column in the Node characteristics table for each GP cluster for the Slurm specification of the maximum memory you can request on each node: [[Béluga/en#Node_characteristics|Béluga]], [[Cedar#Node_characteristics|Cedar]], [[Graham#Node_characteristics|Graham]], [[Narval/en#Node_characteristics|Narval]].
==Use squeue
or sq
to list jobs==
The general command for checking the status of Slurm jobs is squeue
, but by default it supplies information about all jobs in the system, not just your own. You can use the shorter sq
to list only your own jobs:
sq
or squeue
, or learn how to change the output, see the [https://slurm.schedmd.com/squeue.html online manual page for squeue]. sq
is a local customization.
Do not run sq
or squeue
from a script or program at high frequency (e.g. every few seconds). Responding to squeue
adds load to Slurm, and may interfere with its performance or correct operation. See [[#Email_notification|Email notification]] below for a much better way to learn when your job starts or ends.
==Where does the output go?==
By default the output is placed in a file named "slurm-", suffixed with the job ID number and ".out" (e.g. slurm-123456.out
), in the directory from which the job was submitted.
Having the job ID as part of the file name is convenient for troubleshooting.
A different name or location can be specified if your workflow requires it by using the --output
directive.
Certain replacement symbols can be used in a filename specified this way, such as the job ID number, the job name, or the [[Job arrays|job array]] task ID.
See the [https://slurm.schedmd.com/sbatch.html vendor documentation on sbatch] for a complete list of replacement symbols and some examples of their use.
Error output will normally appear in the same file as standard output, just as it would if you were typing commands interactively. If you want to send the standard error channel (stderr) to a separate file, use --error
.
==Accounts and projects==
Every job must have an associated account name corresponding to a [[Frequently_Asked_Questions_about_the_CCDB#What_is_a_RAP.3F|Resource Allocation Project]] (RAP). If you are a member of only one account, the scheduler will automatically associate your jobs with that account.
If you receive one of the following messages when you submit a job, then you have access to more than one account:
You are associated with multiple _cpu allocations... Please specify one of the following accounts to submit this job:
You are associated with multiple _gpu allocations... Please specify one of the following accounts to submit this job:In this case, use the
--account
directive to specify one of the accounts listed in the error message, e.g.:
#SBATCH --account=def-user-ab
To find out which account name corresponds
to a given Resource Allocation Project, log in to [https://ccdb.alliancecan.ca CCDB]
and click on My Account -> My Resources and Allocations. You will see a list of all the projects
you are a member of. The string you should use with the --account
for
a given project is under the column Group Name. Note that a Resource
Allocation Project may only apply to a specific cluster (or set of clusters) and therefore
may not be transferable from one cluster to another.
In the illustration below, jobs submitted with --account=def-fuenma
will be accounted against RAP zhf-914-aa
[[File:Find-group-name-EN.png|750px|frame|left| Finding the group name for a Resource Allocation Project (RAP)]]
~/.bashrc
file:
export SLURM_ACCOUNT=def-someuser
export SBATCH_ACCOUNT=$SLURM_ACCOUNT
export SALLOC_ACCOUNT=$SLURM_ACCOUNT
Slurm will use the value of SBATCH_ACCOUNT
in place of the --account
directive in the job script. Note that even if you supply an account name inside the job script, the environment variable takes priority. In order to override the environment variable, you must supply an account name as a command-line argument to sbatch
.
SLURM_ACCOUNT
plays the same role as SBATCH_ACCOUNT
, but for the srun
command instead of sbatch
. The same idea holds for SALLOC_ACCOUNT
.
== Examples of job scripts ==
=== Serial job ===
A serial job is a job which only requests a single core. It is the simplest type of job. The "simple_job.sh" which appears above in [[#Use_sbatch_to_submit_jobs|Use sbatch to submit jobs]] is an example.
=== Array job ===
Also known as a task array, an array job is a way to submit a whole set of jobs with one command. The individual jobs in the array are distinguished by an environment variable, $SLURM_ARRAY_TASK_ID
, which is set to a different value for each instance of the job. The following example will create 10 tasks, with values of $SLURM_ARRAY_TASK_ID
ranging from 1 to 10:
{{File
|name=array_job.sh
|lang="sh"
|contents=
#!/bin/bash
#SBATCH --account=def-someuser
#SBATCH --time=0-0:5
#SBATCH --array=1-10
./myapplication $SLURM_ARRAY_TASK_ID
}}
For more examples, see [[Job arrays]]. See [https://slurm.schedmd.com/job_array.html Job Array Support] for detailed documentation.
=== Threaded or OpenMP job ===
This example script launches a single process with eight CPU cores. Bear in mind that for an application to use OpenMP it must be compiled with the appropriate flag, e.g. gcc -fopenmp ...
or icc -openmp ...
{{File
|name=openmp_job.sh
|lang="sh"
|contents=
#!/bin/bash
#SBATCH --account=def-someuser
#SBATCH --time=0-0:5
#SBATCH --cpus-per-task=8
export OMP_NUM_THREADS=$SLURM_CPUS_PER_TASK
./ompHello
}}
=== MPI job ===
This example script launches four MPI processes, each with 1024 MB of memory. The run time is limited to 5 minutes.
{{File
|name=mpi_job.sh
|lang="sh"
|contents=
#!/bin/bash
#SBATCH --account=def-someuser
#SBATCH --ntasks=4 # number of MPI processes
#SBATCH --mem-per-cpu=1024M # memory; default unit is megabytes
#SBATCH --time=0-00:05 # time (DD-HH:MM)
srun ./mpi_program # mpirun or mpiexec also work
}}
Large MPI jobs, specifically those which can efficiently use whole nodes, should use --nodes
and --ntasks-per-node
instead of --ntasks
. Hybrid MPI/threaded jobs are also possible. For more on these and other options relating to distributed parallel jobs, see [[Advanced MPI scheduling]].
For more on writing and running parallel programs with OpenMP, see [[OpenMP]].
=== GPU job ===
There are many options involved in requesting GPUs because
* the GPU-equipped nodes at [[Cedar]] and [[Graham]] have different configurations,
* there are two different configurations at Cedar, and
*there are different policies for the different Cedar GPU nodes.
Please see [[Using GPUs with Slurm]] for a discussion and examples of how to schedule various job types on the available GPU resources.
== Interactive jobs ==
Though batch submission is the most common and most efficient way to take advantage of our clusters, interactive jobs are also supported. These can be useful for things like:
* Data exploration at the command line
* Interactive console tools like R and iPython
* Significant software development, debugging, or compiling
You can start an interactive session on a compute node with [https://slurm.schedmd.com/salloc.html salloc]. In the following example we request one task, which corresponds to one CPU cores and 3 GB of memory, for an hour:
$ salloc --time=1:0:0 --mem-per-cpu=3G --ntasks=1 --account=def-someuser
salloc: Granted job allocation 1234567
$ ... # do some work
$ exit # terminate the allocation
salloc: Relinquishing job allocation 1234567
It is also possible to run graphical programs interactively on a compute node by adding the --x11 flag to your salloc
command. In order for this to work, you must first connect to the cluster with X11 forwarding enabled (see the [[SSH]] page for instructions on how to do that). Note that an interactive job with a duration of three hours or less will likely start very soon after submission as we have dedicated test nodes for jobs of this duration. Interactive jobs that request more than three hours run on the cluster's regular set of nodes and may wait for many hours or even days before starting, at an unpredictable (and possibly inconvenient) hour.
== Monitoring jobs ==
=== Current jobs ===
By default [https://slurm.schedmd.com/squeue.html squeue] will show all the jobs the scheduler is managing at the moment. It will run much faster if you ask only about your own jobs with
$ squeue -u $USER
You can also use the utility sq
to do the same thing with less typing.
You can show only running jobs, or only pending jobs:
$ squeue -u squeue
from a script or program at high frequency (e.g., every few seconds). Responding to squeue
adds load to Slurm and may interfere with its performance or correct operation.
==== Email notification ====
You can ask to be notified by email of certain job conditions by supplying options to sbatch:
#SBATCH --mail-user=your.email@example.com
#SBATCH --mail-type=ALL
Please '''do not turn on these options''' unless you are going to read the emails they generate!
We occasionally have email service providers (Google, Yahoo, etc) restrict the flow of mail from our domains
because one user is generating a huge volume of unnecessary emails via these options.
For a complete list of the options for --mail-type
see [https://slurm.schedmd.com/sbatch.html#OPT_mail-type SchedMD's documentation].
==== Output buffering ====
Output from a non-interactive Slurm job is normally buffered, which means that there is usually a delay between when data is written by the job and when you can see the output on a login node. Depending on the application, you are running and the load on the filesystem, this delay can range from less than a second to many minutes, or until the job completes.
There are methods to reduce or eliminate the buffering, but we do not recommend using them because buffering is vital to preserving the overall performance of the filesystem. If you need to monitor the output from a job in real time, we recommend you run an [[#Interactive_jobs|interactive job]] as described above.
=== Completed jobs ===
Get a short summary of the CPU and memory efficiency of a job with seff
:
$ seff 12345678
Job ID: 12345678
Cluster: cedar
User/Group: jsmith/jsmith
State: COMPLETED (exit code 0)
Cores: 1
CPU Utilized: 02:48:58
CPU Efficiency: 99.72% of 02:49:26 core-walltime
Job Wall-clock time: 02:49:26
Memory Utilized: 213.85 MB
Memory Efficiency: 0.17% of 125.00 GB
Find more detailed information about a completed job with [https://slurm.schedmd.com/sacct.html sacct], and optionally, control what it prints using --format
:
$ sacct -j sacct
typically includes records labelled .bat+
and .ext+
, and possibly .0, .1, .2, ...
.
The batch step (.bat+
) is your submission script - for many jobs that's where the main part of the work is done and where the resources are consumed.
If you use srun
in your submission script, that would create a .0
step that would consume most of the resources.
The extern (.ext+
) step is basically prologue and epilogue and normally doesn't consume any significant resources.
If a node fails while running a job, the job may be restarted. sacct
will normally show you only the record for the last (presumably successful) run. If you wish to see all records related to a given job, add the --duplicates
option.
Use the MaxRSS accounting field to determine how much memory a job needed. The value returned will be the largest [https://en.wikipedia.org/wiki/Resident_set_size resident set size] for any of the tasks. If you want to know which task and node this occurred on, print the MaxRSSTask and MaxRSSNode fields also.
The [https://slurm.schedmd.com/sstat.html sstat] command works on a running job much the same way that [https://slurm.schedmd.com/sacct.html sacct] works on a completed job.
=== Attaching to a running job ===
It is possible to connect to the node running a job and execute new processes there. You might want to do this for troubleshooting or to monitor the progress of a job.
Suppose you want to run the utility [https://developer.nvidia.com/nvidia-system-management-interface nvidia-smi
] to monitor GPU usage on a node where you have a job running. The following command runs watch
on the node assigned to the given job, which in turn runs nvidia-smi
every 30 seconds, displaying the output on your terminal.
$ srun --jobid 123456 --pty watch -n 30 nvidia-smi
It is possible to launch multiple monitoring commands using [https://en.wikipedia.org/wiki/Tmux tmux
]. The following command launches htop
and nvidia-smi
in separate panes to monitor the activity on a node assigned to the given job.
$ srun --jobid 123456 --pty tmux new-session -d 'htop -u $USER' \; split-window -h 'watch nvidia-smi' \; attach
Processes launched with srun
share the resources with the job specified. You should therefore be careful not to launch processes that would use a significant portion of the resources allocated for the job. Using too much memory, for example, might result in the job being killed; using too many CPU cycles will slow down the job.
Noteː The srun
commands shown above work only to monitor a job submitted with sbatch
. To monitor an interactive job, create multiple panes with tmux
and start each process in its own pane.
==Cancelling jobs==
Use [https://slurm.schedmd.com/scancel.html scancel] with the job ID to cancel a job:
$ scancel --array=1-100%10
syntax one can submit a collection of identical jobs with the condition that only one job of them will run at any given time.
The script should be written to ensure that the last checkpoint is always used for the next job. The number of restarts is fixed by the --array
argument.
Consider, for example, a molecular dynamics simulations that has to be run for 1 000 000 steps, and such simulation does not fit into the time limit on the cluster.
We can split the simulation into 10 smaller jobs of 100 000 steps, one after another.
An example of using a job array to restart a simulation:
{{File
|name=job_array_restart.sh
|lang="sh"
|contents=
#!/bin/bash
# ---------------------------------------------------------------------
# SLURM script for a multi-step job on our clusters.
# ---------------------------------------------------------------------
#SBATCH --account=def-someuser
#SBATCH --cpus-per-task=1
#SBATCH --time=0-10:00
#SBATCH --mem=100M
#SBATCH --array=1-10%1 # Run a 10-job array, one job at a time.
# ---------------------------------------------------------------------
echo "Current working directory: `pwd`"
echo "Starting run at: `date`"
# ---------------------------------------------------------------------
echo ""
echo "Job Array ID / Job ID: $SLURM_ARRAY_JOB_ID / $SLURM_JOB_ID"
echo "This is job $SLURM_ARRAY_TASK_ID out of $SLURM_ARRAY_TASK_COUNT jobs."
echo ""
# ---------------------------------------------------------------------
# Run your simulation step here...
if test -e state.cpt; then
# There is a checkpoint file, restart;
mdrun --restart state.cpt
else
# There is no checkpoint file, start a new simulation.
mdrun
fi
# ---------------------------------------------------------------------
echo "Job finished with exit code $? at: `date`"
# ---------------------------------------------------------------------
}}
=== Resubmission from the job script ===
In this case one submits a job that runs the first chunk of the calculation and saves a checkpoint.
Once the chunk is done but before the allocated run-time of the job has elapsed,
the script checks if the end of the calculation has been reached.
If the calculation is not yet finished, the script submits a copy of itself to continue working.
An example of a job script with resubmission:
{{File
|name=job_resubmission.sh
|lang="sh"
|contents=
#!/bin/bash
# ---------------------------------------------------------------------
# SLURM script for job resubmission on our clusters.
# ---------------------------------------------------------------------
#SBATCH --job-name=job_chain
#SBATCH --account=def-someuser
#SBATCH --cpus-per-task=1
#SBATCH --time=0-10:00
#SBATCH --mem=100M
# ---------------------------------------------------------------------
echo "Current working directory: `pwd`"
echo "Starting run at: `date`"
# ---------------------------------------------------------------------
# Run your simulation step here...
if test -e state.cpt; then
# There is a checkpoint file, restart;
mdrun --restart state.cpt
else
# There is no checkpoint file, start a new simulation.
mdrun
fi
# Resubmit if not all work has been done yet.
# You must define the function work_should_continue().
if work_should_continue; then
sbatch ${BASH_SOURCE[0]}
fi
# ---------------------------------------------------------------------
echo "Job finished with exit code $? at: `date`"
# ---------------------------------------------------------------------
}}
Please note: The test to determine whether to submit a follow-up job, abbreviated as work_should_continue
in the above example, should be a positive test. There may be a temptation to test for a stopping condition (e.g. is some convergence criterion met?) and submit a new job if the condition is not detected. But if some error arises that you didn't foresee, the stopping condition might never be met and your chain of jobs may continue indefinitely, doing nothing useful.
== Automating job submission ==
As described earlier, [[#Array job|array jobs]] can be used to automate job submission. We provide a few other (more advanced) tools designed to facilitate running a large number of related serial, parallel, or GPU calculations. This practice is sometimes called farming, serial farming, or task farming. In addition to automating the workflow, these tools can also improve computational efficiency by bundling up many short computations into fewer tasks of longer duration.
The following tools are available on our clusters:
* [[META-Farm]]
* [[GNU Parallel]]
* [[GLOST]]
=== Do not specify a partition ===
Certain software packages such as [https://github.com/alekseyzimin/masurca Masurca] operate by submitting jobs to Slurm automatically, and expect a partition to be specified for each job. This is in conflict with what we recommend, which is that you should allow the scheduler to assign a partition to your job based on the resources it requests. If you are using such a piece of software, you may configure the software to use --partition=default
, which the script treats the same as not specifying a partition.
== Cluster particularities ==
There are certain differences in the job scheduling policies from one of our clusters to another and these are summarized by tab in the following section:
readlink -f $(pwd) | cut -d/ -f2
returns home
, you are not permitted to submit jobs from that directory. Transfer the files from that directory either to a /project or /scratch directory and submit the job from there.
Scheduling is by node, so in multiples of 40-cores.
Your job's maximum walltime is 24 hours.
Jobs must write to your scratch or project directory (home is read-only on compute nodes).
Compute nodes have no internet access.
[[Data_Management_at_Niagara#Moving_data | Move your data]] to Niagara before you submit your job.
dos2unix
to change Windows end-of-line characters to Linux end-of-line characters.
* '''Mac users:'''
** Open a terminal window and use an editor such as nano, vim, or emacs.
==== Cancellation of jobs with dependency conditions which cannot be met ====
A job submitted with --dependency=afterok:
is a dependent job. A dependent job will wait for the parent job to be completed. If the parent job fails (that is, ends with a non-zero exit code) the dependent job can never be scheduled and so will be automatically cancelled. See [https://slurm.schedmd.com/sbatch.html#OPT_dependency sbatch] for more on dependency.
==== Job cannot load a module ====
It is possible to see an error such as:
Lmod has detected the following error: These module(s) exist but cannot be
loaded as requested: "module load nixpkgs/16.09 intel/2016.4 openmpi/2.1.1
to your job script before loading quantumespresso/6.1 will solve the problem.
==== Jobs inherit environment variables ====
By default a job will inherit the environment variables of the shell where the job was submitted. The [[Using modules|module]] command, which is used to make various software packages available, changes and sets environment variables. Changes will propagate to any job submitted from the shell and thus could affect the job's ability to load modules if there are missing prerequisites. It is best to include the line module purge
in your job script before loading all the required modules to ensure a consistent state for each job submission and avoid changes made in your shell affecting your jobs.
Inheriting environment settings from the submitting shell can sometimes lead to hard-to-diagnose problems. If you wish to suppress this inheritance, use the --export=none
directive when submitting jobs.
==== Job hangs / no output / incomplete output ====
Sometimes a submitted job writes no output to the log file for an extended period of time, looking like it is hanging. A common reason for this is the aggressive [[#Output_buffering|buffering]] performed by the Slurm scheduler, which will aggregate many output lines before flushing them to the log file. Often the output file will only be written after the job completes; and if the job is cancelled (or runs out of time), part of the output may be lost. If you wish to monitor the progress of your submitted job as it runs, consider running an [[#Interactive_jobs|interactive job]]. This is also a good way to find how much time your job needs.
== Job status and priority ==
* For a discussion of how job priority is determined and how things like time limits may affect the scheduling of your jobs at Cedar and Graham, see [[Job scheduling policies]].
* If jobs ''within your research group'' are competing with one another, please see [[Managing_Slurm_accounts|Managing Slurm accounts]].
== Further reading ==
* Comprehensive [https://slurm.schedmd.com/documentation.html documentation] is maintained by SchedMD, as well as some [https://slurm.schedmd.com/tutorials.html tutorials].
** [https://slurm.schedmd.com/sbatch.html sbatch] command options
* There is also a [https://slurm.schedmd.com/rosetta.pdf "Rosetta stone"] mapping commands and directives from PBS/Torque, SGE, LSF, and LoadLeveler, to SLURM.
* Here is a text tutorial from [http://www.ceci-hpc.be/slurm_tutorial.html CÉCI], Belgium
* Here is a rather minimal text tutorial from [http://www.brightcomputing.com/blog/bid/174099/slurm-101-basic-slurm-usage-for-linux-clusters Bright Computing]
[[Category:SLURM]]